Polygon Preview

Yesterday Phil Kollar started his day by taking on the tyrannical Caliph! Reporting for Polygon, Phil played through our recent beta build demo with help from Lead Designer Simon Bradbury. Prefacing his article with “I was not built to be king”, Phil is quite honest about his chances against one of Stronghold’s most famous AI Lords. That said he puts up an excellent fight. Having only played one hour of Stronghold before going up against the Caliph, Phil certainly jumped in at the deep end.

This new video preview features a close look at our system for destruction of castle walls, towers and buildings, as well as the various economic systems at play in the game. It gives you a good idea of the level of difficulty and intensity you can expect even from one of the most basic skirmish trail missions. As fans of the original know AI opponents in Stronghold are not to be underestimated, regardless of whether you’re playing against the fire-loving Caliph or one of the game’s lesser opponents such as the Rat. Defeat is always around the corner in Stronghold and you’ll need to stay on your toes to survive…